Radelle Oh Xin Rui

Hi, I’m Radelle, a 3D artist at Ngee Ann Polytechnic, skilled in Maya and Unity. Specializing in crafting immersive spaces, I’m passionate about creating meaningful experiences through captivating 3D environments.

3D

Code:Heist

Dive into the cyberpunk world of Code: Heist, where I led the 3D art team, designing the immersive environment and crafting the game’s visual style. In this team-based VR game, players are divided into robbers and security guards, with the VR player as the Prowler and a PC accomplice as the Hacker. The goal? Robbers aim to loot the facility while guards defend it. With various gameplay modes, including VR vs PC and PC vs PC, every match is a thrilling race against time.

This is a solo project of an environment design that tells a story of a person on a vacation in a whimsical island called ‘Eternal Spring’. It is inspired by Japanese architecture.