Song Xu Yi

I am passionate about producing immersive gaming experiences that attract gamers like myself. I have a solid foundation of building Unity games, thanks to a thorough knowledge of game programming and game design.

Game Development

AR Ais Kacang

Ais Kacang was developed by my group AR Corp to allow users to construct their own version of Ice Kacang and share their memories with their friends. It is also a part of industry project in collaboration with The Doodle People as part of a plan to promote local food. I was in charged of the App Developement, 3D Modelling as well as UIUX Design

The Last 300

As part of our end-of-semester integrated project, our team GamePrism came up with the idea of the game ‘The Last 300’. Where you play as an agent in this action-packed first-person shooter game. In a group of three, we have developed everything from scratch with the skillset we learned throughout year 2 of being in immersive media. I am in charged of developing the various game mechanics and unique features.

EcoSphere

Ecosphere is a two-player open-world multiplayer adventure puzzle game, developed by Wrigley Studio as an educational means of raising awareness for players to learn about the effects of Climate & Environmental issues. The game dives deep into advocating and imparting knowledge through gamification learning and fun-filled quest and puzzles.