Melvyn Hoo Wei Lun

A very open-minded person, diligent, and loves to try new things to learn to gain asmuch exposure as possible. I believe that getting exposure allow me to gain new skillsthat I could contribute back into society. If I was given any assignment or project to work on, I would take it as a new learning opportunity for me to better myself and have a lifelong learning experience.

Game Development

EcoSphere

Ecosphere is a two-player open-world multiplayer adventure puzzle game, developed by Wrigley Studio as an educational means of raising awareness for players to learn about the effects of Climate & Environmental issues. The game dives deep into advocating and imparting knowledge through gamification learning and fun-filled quest and puzzles.

Red Alert

Red Alert was part of our integrated project, consisting of four team members including myself we set out to make an educational awareness game for the PC platform and incorporate different game mechanics from puzzles to UI interaction. The game was set out to highlight the importance of situational awareness in the public transport system through a gamification way of game.

3D

Cinematic Environment and Character Interaction Showcase

A 3D environment showcase of an island as part of my assignment showing a unique tree, waterfall, water shaders, waves and many more. As well as the player being able to interact with the envrionment to create water ripples and sound cues whenever is needed.